One Hat Cyber Team
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3.133.113.45
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192.145.235.60
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Linux ngx365.inmotionhosting.com 5.14.0-427.33.1.el9_4.x86_64 #1 SMP PREEMPT_DYNAMIC Fri Aug 30 09:45:56 EDT 2024 x86_64
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Apache
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8.2.27
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srvadmin-isvc
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Edit File:
hipnet.cxm
#//------------------------------------------------------------------------- #// #// Dell Inc. PROPRIETARY INFORMATION #// #// This software is supplied under the terms of a license agreement or #// nondisclosure agreement with Dell Inc. and may not be copied or #// disclosed except in accordance with the terms of that agreement. #// #// Copyright (c) 1995-2022 Dell Inc. All Rights Reserved. #// #// Abstract/Purpose: #// NDX configuration file #// See readme_ndx.txt for more info #// #//------------------------------------------------------------------------- typedef struct _tag_TeamType { u32 bitMap; } TeamType; typedef struct _MemoryRange { u64 startAddr; u64 endAddr; } MemoryRange; typedef struct _NetworkAdapterObj { u8 busNumber; u8 deviceNumber; u8 functionNumber; u8 typeNetworkComponent; u32 ifType; u32 nicStatus; u8 ifAdminStatus; u8 ifOperStatus; u8 linkStatus; u8 duplex; u32 irq; u32 dma; u32 baseAddress; u32 numMemRanges; MemoryRange memRanges[4]; u64 baseMemAddr; u64 speed; u32 mtu; u32 portNum; TeamType uTeamType; __BITMAP u32 nicCapabilities; u32 nicTOECapability; u32 niciSCSICapability; u32 nicRDMACapability; booln isTOEEnable; booln isiSCSIEnable; booln isRDMAEnable; booln showNPAREP; booln isNPAREPEnable; u8 teamType; u8 teamRole; u32 offsetIfDescription; u32 offsetOSAdapterDescription; u32 offsetOSAdapterVendor; u32 offsetOSAdapterProductName; u32 offsetSlotName; u32 offsetDriverName; u32 offsetDriverVersion; u32 offsetImagePath; u32 offsetServiceName; u32 offsetFirmwareVersion; u32 offsetCurrentMACAddr; u32 offsetPermanentMACAddr; u32 offsetIPAddress; u32 offsetSubNetMask; u32 offsetDHCPServer; u32 offsetDefaultGateway; u32 offsetIPv6Address; u32 offsetDHCPv6Server; u32 offsetDefaultIPv6Gateway; u32 offsetTeamName; } NetworkAdapterObj; typedef struct _VirtualNetworkAdapterObj { u32 ifType; u32 nicStatus; u8 ifAdminStatus; u8 ifOperStatus; u8 linkStatus; u8 reservedAlign[1]; u32 mtu; u64 speed; u8 teamType; u8 teamRole; u8 teamRedundancyStatus; u8 reservedAlign[1]; u32 offsetIfDescription; u32 offsetOSAdapterDescription; u32 offsetOSAdapterVendor; u32 offsetSlotName; u32 offsetDriverName; u32 offsetDriverVersion; u32 offsetImagePath; u32 offsetCurrentMACAddr; u32 offsetIPAddress; u32 offsetSubNetMask; u32 offsetDHCPServer; u32 offsetDefaultGateway; u32 offsetIPv6Address; u32 offsetDHCPv6Server; u32 offsetDefaultIPv6Gateway; u32 offsetTeamName; u32 offsetPrimarySlave; u32 offsetCurrentlyActiveSlave; } VirtualNetworkAdapterObj; typedef struct _IPv4Address { __BITMAP u32 flags; u32 offsetIPAddress; u32 offsetSubNetMask; } IPv4Address; typedef struct _IPv6Address { u8 scope; u8 prefixLen; u8 reservedAlign[2]; u32 offsetIPv6Address; } IPv6Address; typedef struct _IPAddressObj { u16 type; u8 reservedAlign[2]; IPv4Address ipv4Addr; IPv6Address ipv6Addr; } IPAddressObj; typedef struct _IPAddressListObj { u32 totalIPAddrs; u8 numIPAddrs; u8 numIPv4Addrs; u8 numIPv6Addrs; u8 reservedAlign[1]; IPAddressObj addrList[-4]; } IPAddressListObj; typedef struct _NetworkAdapterStatsObj { u64 rxGoodFrames; u64 rxBadFrames; u64 rxAlignmentErrors; u64 rxFCSErrors; u64 rxFrameTooLongs; u64 rxInternalMACRxErrors; u64 txGoodFrames; u64 txBadFrames; u64 txCollisions; u64 txSingleCollisionFrames; u64 txMultipleCollisionFrames; u64 txDeferredTransmits; u64 txLateCollisions; u64 txExcessiveCollisions; u64 txCarrierSenseErrors; u64 txInternalMACTxErrors; u64 rxBytes; u64 rxTotalPackets; u64 rxUnicastPackets; u64 rxMulticastPackets; u64 rxBroadcastPackets; u64 rxDiscardedPackets; u64 rxErrorPackets; u64 rxUnknownProtocols; u64 txBytes; u64 txTotalPackets; u64 txUnicastPackets; u64 txMulticastPackets; u64 txBroadcastPackets; u64 txDiscardedPackets; u64 txErrorPackets; u64 txQueueLength; } NetworkAdapterStatsObj; typedef struct _IRQObj { u32 irq; } IRQObj; typedef struct _IRQListObj { u32 numIRQs; IRQObj irqList[-1]; } IRQListObj; typedef struct _TeamMemberObj { ObjID oid; u32 nicStatus; u32 offsetIfDescription; } TeamMemberObj; typedef struct _TeamMemberListObj { u32 numTeamMembers; TeamMemberObj teamMemberList[-1]; } TeamMemberListObj; #//------------------------------------------------------------------------- #// End #//-------------------------------------------------------------------------
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